When I run the game in DX11 my CPU load is maxed out on all 8 cores/threads and my GPU usage never goes above 60%. I have mentioned this to people in the server, and they all tell me they have a similar experience. Most of them say their GPU usage never really goes above 60%. I have read some posts and had conversations with people who suggest running the game in DX12 with future frame rendering turned off. As soon as I ran the game in DX12 my GPU usage goes back up to 90-100% and my CPU drops considerably,however, dx12 was just a stuttering nightmare. There's no way I can play the game in DX12. It's stuttering, dropped frames, lag, morphing around etc. I have NEVER had anything like that happen to me in DX11. Though, as soon as I return to DX11 my GPU usage goes back down to 50-60% and my CPU usage is pegged at 100%. My problem with DX11 is the stress the game is putting on my CPU, while , for whatever reason, is not utilizing my GPU. I don't want to hear some stupid claim that my CPU is bottlenecking my GPU. It's a 7700K. If you need more than a 7700K to play battlefield 5, then 99% of consumers are below the system requirements. What can I do to raise my GPU usage and lower my CPU usage? For what it's worth, I DO NOT have this problem in any other game. I play lots of VR games, sim racing, and 25+ other triple A titles. None of which do this. Typically my GPU usage runs around 90 to 99% in all of those games, and my CPU usage floats around 75% on all cores. It's the opposite in this game for some reason, and a maxed out CPU load is significantly worse than a maxed out GPU load. When your CPU is running at 100% constantly, you are going to get huge variations in frame rate, stutters etc. I basically cannot run this game anymore, and I don't know why. I don't know if this is the result of the latest update, or if there's some kind of issue with BF5 on my system. I tend not to believe it's my system since many users are reporting the same GPU usage issue.