Which one is it?: "I can't see anyone in BF V!!" or "Spotting was easy-mode, glad it is gone."

Comments

  • DCAT627
    51 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    The current BFV spotting/visibility situation is an improvement over previous versions.
  • THERAMPAGE_ci0h
    142 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    3D spot and TTK change will save BFV, it will prevent the camping meta and the game will be more fun for everyone. 
  • iamwiener
    80 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    I honestly NEVER had a visibility issue on BF5. When I get killed by someone prone in corners or bushes, its because my reactions are too slow and not because I couldn't see the player. Makes me wonder if a lot of ppl don't know how to set up their screens or the majority of ppl complaining about visibility are actually console players using TV instead of decent (gaming) monitors.
    Anyway, the reason I played hc in all previous BF was 3d spotting in normal mode (not any modified damage/health values). I'm very glad it's been removed from normal mode and I believe it's a decent compromise for normal and hc players.
  • the_lone_ran9er
    61 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    Seems like you hear a lot of people say they are glad being able to spot enemies is gone because it was "easy mode". Yet we also hear (on these forums) that it is almost impossible to see enemies on BF V maps. I think DICE attempted to fix that issue, but wasn't spotting better?
    Someone (JFrags) did a video where he laid down on Devastation and watched (without engaging the enemy) while enemy players ran right past him without seeing him. This wouldn't be such an issue if spotting were brought back.

    ===
    Note: I know in a perfect world, everyone would wear a headset and communicate with voice (ie: "there is a scout/recon on top of the shed at Flag C") but we know this isn't the case, and with console, comms are limited to your squad only, whereas on PC, one can communicate via text, to the whole TEAM (I think even enemies can see everything typed). Plus, on console, the time it would take to type something would be useless. This is why spotting, in my opinion, is necessary in future BF games.
    ---
    What are your thoughts on these conflicting ideas? "I can't see anyone in BF V!!" or "Spotting was easy-mode, glad it's gone."
    This is a False Dilemma.

    You can't abstract spotting in a world war 2 game, the technology wasn't there and any and all presence of the spotting mechanic that exists now looks horribly forced and out of place. The only exception I can think of off hand is where gunshots reveal the players position. You can justify it as a positional audio visualized.  

    As for players running past other players. There is a whole thread raging on about this topic. I stand by my position that there is not now, nor was there pre fix, anything wrong with visibility in this game. The illusion that there is even a problem is based on many factors.

    Platform
    More realistic graphics and environments in games than ever.
    Settings
    Display
    Distance from Display
    Play Style
    Inability to accept that dudes don't glow in real life and may run right over/past you in a real combat situation if not being careful.
    A need to blame the game when your not on the top of the scoreboard where you know 100% you clearly belong.

  • the_lone_ran9er
    61 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    edited June 6
    Seems like you hear a lot of people say they are glad being able to spot enemies is gone because it was "easy mode". Yet we also hear (on these forums) that it is almost impossible to see enemies on BF V maps. I think DICE attempted to fix that issue, but wasn't spotting better?
    Someone (JFrags) did a video where he laid down on Devastation and watched (without engaging the enemy) while enemy players ran right past him without seeing him. This wouldn't be such an issue if spotting were brought back.

    ===
    Note: I know in a perfect world, everyone would wear a headset and communicate with voice (ie: "there is a scout/recon on top of the shed at Flag C") but we know this isn't the case, and with console, comms are limited to your squad only, whereas on PC, one can communicate via text, to the whole TEAM (I think even enemies can see everything typed). Plus, on console, the time it would take to type something would be useless. This is why spotting, in my opinion, is necessary in future BF games.
    ---
    What are your thoughts on these conflicting ideas? "I can't see anyone in BF V!!" or "Spotting was easy-mode, glad it's gone."
    This is a False Dilemma.

    You can't abstract spotting in a world war 2 game, the technology wasn't there and any and all presence of the spotting mechanic that exists now looks horribly forced and out of place. The only exception I can think of off hand is where gunshots reveal the players position. You can justify it as a positional audio visualized.  

    As for players running past other players. There is a whole thread raging on about this topic. I stand by my position that there is not now, nor was there pre fix, anything wrong with visibility in this game. The illusion that there is even a problem is based on many factors.

    Platform
    More realistic graphics and environments in games than ever.
    Settings
    Display
    Distance from Display
    Play Style
    Inability to accept that dudes don't glow in real life and may run right over/past you in a real combat situation if not being careful.
    A need to blame the game when your not on the top of the scoreboard where you know 100% you clearly belong.


    We still had the means to communicate to the person standing next to us "Hey there is a sniper on top of that hill to our left!"
    Realism has never stopped DICE from implementing things. You may as well point out there were no allied women in combat during WW II *closes can of worms*
    Hey listen I'm with you on the can of worms and also, I'd be ok with Spotting as long as it only spotted enemies for team mates within a tight Radius of yourself. Also, the most important thing of all is that the stupid little Dorito doesn't move around either in 3D nor on the mini map, and especially through smoke omg that was stupid.

    Spotting, but not GPS ok?
  • sabootheshaman
    1064 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    To me they are 2 very different topics. Add to that, visibility seems to be a little bit setup dependent. Additionally the video you mentioned by JF was prior to the visibility changes and I do not think is relevant at all.

    I don’t like spotting personally however I think maybe if they added a perk or even just tweaked the system as you mentioned.

    Maybe a squad call in for a recon plane or something similar.
  • JUJAMAKILL
    329 postsMember, Battlefield 3, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    I get the impression from your thread title that you are implying that people who didn't want spotting in game are the ones now saying that visibility is too poor. However, I believe that's backwards. Its the people who DO want spotting that want visibility improved.

    FWIW I don't have problems with the visibility in game, and I am glad spotting is gone. Sure I run past people who are hiding in dark patches, or in dark rooms who then kill me. But good on them for taking advantage of their surroundings. My fault for not checking those areas as I ran past.

    I have more of an issue with the player models rolling around during the downed state, and the ability to go prone on your back. These 2 models look too similar. 'Dead' players shouldn't be moving around and are too similar in appearance to back prone players. Especially in a fast paced game like this. I could live without either of these 2 'features', I don't think they add anything constructive to the game. You can still go prone on your stomach and fire MMG's etc. But at least it would be easier to tell them apart. (on their back = dead,  on their stomach = alive)
  • ProAssassin2003
    3322 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    If Snipers would do there job and spot it would be nice. But no we got to have bouncing Betty's and throwing knifes.
  • sabootheshaman
    1064 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    If Snipers would do there job and spot it would be nice. But no we got to have bouncing Betty's and throwing knifes.
    Spotting cameras are also on the planes. Not just recons job.
  • TTZ_Dipsy
    91 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    edited June 6
    Dorito spotting wouldn't really help the visibility problem V had and sort of still has. Yes, camouflage is supposed distort perception of your body and equipment making you harder to see but I literally don't/can't see many players until they start firing or moving and that is a huge problem, especially in a FPS.

    Maybe because it was on PS3 but I had an easier time spotting enemies in MGS4 online modes Team Sneak and Sneak where certain players (and in certain situations, entire TEAMS) were actually 100% invisible as a mechanic, minus their knives - that should speak volumes.

    Yes, I miss doritos. Yes, that was easy mode and I'm glad it's gone. Yes, V has had visibility issues but I'm sure many can agree it's definitely better than it was despite that -- The team, and players in general, just need to learn from this at least in time for the next Battlefield title. Not being perfect can definitely be exhausting, but no game can be perfect.
  • Jezzzeh
    753 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    Glad that spotting has been rethought for this game. It's in a good place at the moment. It's still present and effective but it has to be actively gamed by classes with the ability.
  • full951
    2462 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    In response to the thread title: It's Both. As someone who played hc almost exclusively and is thoroughly used to zero hud and zero 3d spotting, the visibility complaints are valid. I think it has to do with low rez textures. Not all maps run as good as others. Often you see low rez textures one the characters and weapons.. And map itself. Everything just gets muddled together visually. Especially on the consoles.
  • Jawanda_dc
    7 postsMember, Battlefield 4, Battlefield Member
    Naaah we don't need the doritos anymore, good the way it is
  • dayglowfroggy
    474 postsMember, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    I prefer bf5 spotting to bf1 easy mode.
    Nobody has mentioned the bad spawning yet how many times have you spawned with Enemy players in your Crosshairs or only just run past, to them that's a visability issue.
    They think they didn't see you but you were not actually there.
    Devestation is the worst for this by far I have a vid clip of someone sporning in a corner about 20 m away in D I think and killing me.
    I didn't not see him he just wasn't there.
  • MatthewSkeet
    382 postsMember, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    Zviko0 wrote: »
    Imo, less spotting the better. The icon that comes up when you press spotting button is enough. About the visibility, all I've seen people complaining about is just blending in which is the whole point of uniforms. So I don't have a problem with that either.



    These people have blending uniforms...
  • Billydoc1
    519 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Player visibility and spotting are two completely different subjects. There is no contradiction.
    true,but i think spotting should return for each player only & not a minimap full of red dots
  • ElliotLH
    8208 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Zviko0 wrote: »
    Imo, less spotting the better. The icon that comes up when you press spotting button is enough. About the visibility, all I've seen people complaining about is just blending in which is the whole point of uniforms. So I don't have a problem with that either.

    image

    These people have blending uniforms...
    That was great to watch. You seen the action movie ones on YouTube (might even be the same guys)?
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