Let's dream up some new exciting features for BF gameplay

2

Comments

  • PvtJohnTowle
    977 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    zenn_nme wrote: »
    Another thought; to be able to use the randomly placed artillery cannons... Despite being decor pieces, they could have an actual function, see it as a fixed mortar.

    Let’s go one further give us air dropped artillery, tanks and vehicles. You can already order supply drops for ammo and med packs.

    Only Squad Leader can call them in
  • Charredtoast67
    60 postsMember, Battlefield 4, Battlefield, Battlefield 1 Member
    Not being casual trash? Seems like too much to ask for anymore. It was a good run old boy
  • VincentNZ
    3531 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    I'd very much rather have them dial back on the features of BFV, as each proved to be a rather awful experience or a delay and waste of resources. Co-Op, BR, SP, Attrition, as well as dragging, vehicle customization, 5vs5.
  • ForbidRhyme
    140 postsMember, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    #1 on the list for me is team voice chat. Whether is a commo rose channel that opens to everyone, or just for squad leads, or proximity chat. Just something to communicate with the blueberrys using Mic chat. This would definitely shine with RSP.
  • mrtwotimes
    806 postsMember, Battlefield 3, Battlefield, Battlefield 1, Battlefield V Member
    Jihad jeeps
  • Sjangsung
    80 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    Enemy spot option :D
  • Matty101yttam
    1155 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, Battlefield V Member
    -Custom map editor, if they're not releasing enough content at least give us the ability to make it instead.
    -Sniper only game mode which i've suggested before.
  • M_Rat13
    1377 postsMember, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    Transport plane as a squad call in. Flies a loop around the map, acting as a mobile spawn. Maybe can be attacked, but also have limited automated defenses to defend itself.
  • BURGERKRIEG
    973 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    Maps.

    RSP.

    Weapons.


  • jroggs
    715 postsMember, Battlefield 4, Battlefield, Battlefield 1, CTE, Battlefield V Member
    Make Breakthrough an actual breakthrough mode, not a "capture the entire sector" mode.

    - Three objectives per sector, at least three sectors per map.
    - 32v32, one team attacks while the other defends.
    - Attacking team gets a smaller number of tickets (~40-60) per sector that reset with each breakthrough.
    - Attacking team only needs to capture 2/3 objectives to cause a breakthrough, which forces defenders to defend their entire line rather than just stuffing one objective with 32 players.
    - After breakthrough is achieved, the defending team has only a 15 second headstart to fall back and prepare for the next attack, plus 3 seconds for each defending player that was physically inside the two objectives that the attackers captured at the moment of the breakthrough. (Maximum of 36 seconds.) Tickets are completely unaffected by kills between sectors.
    - Removing enemy control from flags is fast, while establishing control is a bit slower, rewarding attackers for overwhelming objectives while giving the defenders time to react.

    Basic idea is fast objective-based gameplay without letting defenders cheese the game.
  • Major_Pungspark
    1488 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    I am kind of starting to think what is the most annoying thing they could add, because they have no idea what they are doing, thanks for another weapon for someone to hide with in the bush with by the way;
    So a super bomber that wipes a quarter of the map
    Nukes
    Railgun
    Silenced ohk at-rifle


  • Trokey66
    8602 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V Member
    I am kind of starting to think what is the most annoying thing they could add, because they have no idea what they are doing, thanks for another weapon for someone to hide with in the bush with by the way;
    So a super bomber that wipes a quarter of the map
    Nukes
    Railgun
    Silenced ohk at-rifle

    Don't forget the IR sight for you silenced OHK rifle mind.......
  • Major_Pungspark
    1488 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    Trokey66 said:
    I am kind of starting to think what is the most annoying thing they could add, because they have no idea what they are doing, thanks for another weapon for someone to hide with in the bush with by the way;
    So a super bomber that wipes a quarter of the map
    Nukes
    Railgun
    Silenced ohk at-rifle

    Don't forget the IR sight for you silenced OHK rifle mind.......
    Thermal...
  • 287martin
    198 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha Member
    Remove timer from breakthrough and increase tickets. Attackers keep attacking until all their tickets are gone or all objectives are taken, defenders keep defending until all their tickets are gone or all objectives lost.
  • royzl_star
    32 postsMember, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V Member
    no more forced prone 👍  (a re-"new"-ed feature) 
  • trip1ex
    4979 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    I'd like to see Conquest be more exciting.  Something like hold majority flags for ~4 minutes knocks the other team out.  IF the enemy stops the bleed then the countdown stops.  IF the enemy gains majority flags then not only does the countdown stop but your team is assigned a penalty timer to work through before the countdown can continue from where it left off.  The penalty timer is roughly 3/4 the length of time you had just held majority flags for. 

  • DingoKillr
    3744 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V Member
    jroggs wrote: »
    Make Breakthrough an actual breakthrough mode, not a "capture the entire sector" mode.

    - Three objectives per sector, at least three sectors per map.
    - 32v32, one team attacks while the other defends.
    - Attacking team gets a smaller number of tickets (~40-60) per sector that reset with each breakthrough.
    - Attacking team only needs to capture 2/3 objectives to cause a breakthrough, which forces defenders to defend their entire line rather than just stuffing one objective with 32 players.
    - After breakthrough is achieved, the defending team has only a 15 second headstart to fall back and prepare for the next attack, plus 3 seconds for each defending player that was physically inside the two objectives that the attackers captured at the moment of the breakthrough. (Maximum of 36 seconds.) Tickets are completely unaffected by kills between sectors.
    - Removing enemy control from flags is fast, while establishing control is a bit slower, rewarding attackers for overwhelming objectives while giving the defenders time to react.

    Basic idea is fast objective-based gameplay without letting defenders cheese the game.

    Not bad, not sure on retreat timer is enough.
  • ak47b3ast
    2 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    How about being a good game
  • DrunkOnRedWine
    1641 postsMember, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    edited September 10
    Basic team balancing would be exciting - the stuff of dreams.
  • X_Sunslayer_X
    1021 postsMember, Battlefield 3, Battlefield, Battlefield 1, BF1IncursionsAlpha, Battlefield V Member
    well balancíng the game seem to be at best a distant dream.
    i mean having the medic in a "niche" that is shared with every class with better weapons is at best stupid. but hey at least he can "self-heal" if he manages to survive long enough
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