- they heal themselves endlessly, instantly
- class that gets SMG's, they can ADAD-spam all day long and hipfirespray accurately
- the buffs to the most easymode handful of SMG guns were too much. Now this IS is in a game with already very easy gunmechanics. For example I never, ever had to need to use the hold breathe function, as sway is pretty much non-existent. Recoil is too controllable in this game in general for SMG's.
- ranges where most firefights take place at are dominated by SMG ranges. SMG's that are even well controllable on medium to long ranges if it were not for their damage drop-off, we'd see alot more of countersniping medics.
This is THE class now that breathes CoD gameplay with a bonus of healing instantly.
I cant remember the medic class was that strong in a BF game, although perhaps its on par with BF3 (because they got the easymode-M16A3 laserrifle in that game, that gun alone tips it into favor of this choice).