I've tried using 'advanced filters' and also the quickplay options. I don't think I've ever played a game where there hasn't been 5 or more insanely laggy people. The last game I played, I counted 5 people on 100ms+ ping and even a 240ms .... how/why would your matchmaking allow this to happen? I'm on 18-25ms on these games and basic maths would show I'm going to have a very bad experience. Your 'acceptable parameters' must be the loosest ever known to man. CoD looks like dedicated servers compared to this farce.