Eurogamer:
One cool experiment with 5 was Firestorm, though and support has dwindled. Is this something you're still going to support going forward?
Lars Gustavsson: It's something that we saw really sparked player's interest and there have been updates. Right now we've been doing an overall big quality push, since summer. Right now the main focus is on the Pacific. So that's basically where we stand right now. And where we take the game as a whole, and moving forward, that's for the future to tell. Once again, we've learned so much from the different experiences that we provide, and how players consume and perceive it. It's interesting times.
Some politician level question dodging there, Lars. Time to accept Firestorm is being left to die.
Comments
Firestorm is something that nobody at Dice cares about because it was EA's master plan to make some quick marketing material in order to stay "Trendy".
BF5 has other issues that require attention.