How different would your *first impressions* have been had instead of BFV releasing with:
Aerodrome
Arras
Devastation
Fjell 652
Hamada
Narvik
Rotterdam
Twisted Steel
Panzerstorm
...it instead released with:
El Marj Encampment
Operation Underground
Pacific Storm
Iwo Jima
Provence
Solomon Islands
Wake Island
Al Sundan
Marita
Mercury
And then as live service the first dlc maps we got were Rotterdam, Devestation, and Arras.
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But I feel like even the 2nd wave of maps weren't enough to keep me playing the game. The visuals/clutter bug too much. There's no game in the Conquest mode. It's just rotate around the map. They don't have skill balance. I can't stand the vehicle animations. they got rid of fun stuff like picking up of kits. The tanks are stationary cannons. The upgrade trees bug. The assignments take away the last of whatever "game" the game had.
I just get bored way quicker. But i played all the games so maybe I'm just over the franchise. I'm not sure I have fun these days unless I feel the matches are fairly even and each team is trying to push each other back and contain each other.
If it's just randomly creep around and farm, that's boring. If too many are sitting back and not taking flags when we need them, that's boring. If the team insists on speeding off to the next flag immediately after capping a flag, that's boring.
The individual stuff just doesn't float my boat these days.
Yeah, the untold stories should had been the theme of a chapter instead of the theme of the game.
This is really a "whats your favourite maps" post but rephrased, so there will never be a correct order since everyones map preferences are different.
imo releasing with more maps is the answer, as i've constantly said before there's 3 sorts of people that play bf now,
-vehicle only players: prefer vehicle heavy maps, panzerstorm, golmud, firestorm etc.
-infantry only: metro,marita, underground, lockers
-those that prefer an even blend of the 2(but also don't mind playing the others occasionally): caspian,arras,mercury
Releasing with 18 would have been much better, giving each group a full 6 map server rotation would mean they feel like they get the version of the game they are after. When you release with so few it feels like a disappointment because the maps you prefer are great but then your forced to play the ones you dislike and are left thinking "if only they were all like the few maps i prefer". This feeling is then constantly repeated for each set of new maps added until FINALLY at the end of the games life you have enough maps to actually get the server rotation your after.
Neubaufahrzeug https://en.wikipedia.org/wiki/Neubaufahrzeug
When I saw there is BFV first thing I wanted ot know is where is the Pacific.
How much out of 10 did it get anyway??
What about all of them? I actually love Rotterdam, Arras, and Devestation.
"How to NOT manage a AAA live-service game"
The problem early on was that the limited selection of maps on a fixed rotation was boring, when we were at the same stage in BF1 you could go and play Grand Operations or Frontlines if Conquest was getting dull, but Operations felt like an afterthought here and Squad Conquest gets old very quickly if you're getting hammered. Being stuck with the same team doing crazy stuff over and over again here didn't help the maps either.
I can't imagine any classic map from previous games being dropped into this game and somehow playing great because the map would fix all the problems with the game.