Everybody knows the number one reason for losing as attackers on operations or on rush is 100% due to teammates of yours who decide they just want to camp and get kills on a game mode in which kills are irrelevant towards the objective since there are an infinite number of defenders.
being that battlefield 1 is a WWI game I have a very obvious solution to solving this problem. see, I tried throwing smoke grenades as support in front of snipers on my team (particularly on oil of empires, they are the worst offenders on that map) but that's not effective enough to make them move up even if I'm shouting "LETS GO" over and over through the in game chat wheel.
so we are left with no other choice but to consider adding in a feature in which brings about some realism to this game.
In WWI when you were ordered over the top or to attack, you attacked without question. and if anyone were to, say, linger in your trench soaked in his own urine and jerking off instead of attacking, he was shot on the spot for cowardice by an officer.
That should be something we enable. There should be a creeping out of bounds area that moves up closer and closer to the objective as well as the spawn getting closer and closer to the objective so that any sniping campers are shot for cowardice, and it should count as five deaths to soil their precious kill death ratio. But we should not have a countdown like when you go out of bounds. we should instead have an officers voice shouting "cowards will be shot" and that's their only warning to see if they can catch on.
if you have a shrinking spawn it gives more incentive to attack while the objectives are still fresh and potentially able to be captured while punishing those who make your team lose every time.
17
Comments
I'm being sarcastic, of course, but wouldn't this be cool in a kinda TF2 way?
People usually don't respond well to a game telling them exactly how to play it. Besides, this sounds like an optimal way to make farming kills easier for a far superior defending team because it's either "rush blindly and get shot immediately" or "take your time and get killed by being out of bounds."
The problem still lies in the matchmaking system being ****. If it worked, campers wouldn't be nearly as big of an issue as they are now. Coming up with overly complex methods of punishment for quitters/campers/team switchers/people using a gun or a gadget not approved by Cpt. Neckbeard on the internet or whatever is just treating the symptoms of an issue within one of the game's core mechanics.
problem with that is there are a lot of good scouts who sit back and do more than you'd think, even attacking, they just aren't rewarded with XP as much as the other three classes and therefore not always finishing up at the top.. and those scouts who are good at this all started playing by doing exactly what you have a problem with - i understand your pain, but its something that'll simply never happen.. everyone has to start somewhere
In BF1 server : no snipers limit.... I not understant why DICE ruin conquest mode in bf1
Have you ever posted a message that doesn't boil down to "scouts are ruining my life pls nerf and ban"?
Go rent a server and limit the scout class. Problem solved.
With settings server bf1 we can not limit scout!!!! In bf4 yes with plugin Procon, you understand now? No Procon with plugins in bf1
When in your team the guys prefer camp in sniper, they play not flags : game ruined. Battlefield is teamplay but if the guys play only deadmatch....
Sometimes the teams are full snipers (exemple FAO) lol seriously the guys prefer to ruin conquest mode for....K/D, teamplay dead.
Maybe if you play conquest you understand you'll understand.
At the beginning, the kills during capture flag not counted but DICE backed up
Maybe make it a creeping line for people that have been alive and on the battlefield for x amount of time.
If noone has seen him in their killcam by then it's his loss.
There is nothing wrong with camping, it's just a tactic. The problem is people who just don't care about teamwork in a game that asks and requires a lot of teamwork and is known for teamwork. And people who don't care about goals that are set by the game. It's like playing soccer and someone taking the ball and then starts running in circles in a corner of the field just because they like running in circles like a maniac. Nobody does that when it comes to games and if they did they would get kicked out by everyone else in a matter of seconds, except on the freaking internet where everyone can be an **** and nobody can do anything about it.
No, I don't understand because I'm too tired and drunk to try and decipher FUBAR English. Just kick the scouts and add something like a "no snipers" rule to the server description. Or play something else. Or at least come up with a new shtick that doesn't involve you ranting about how the scouts are ruining your life just because they don't play the way you see fit.
The original Red Orchestra has a sniper limit and it was pretty affordable on Steam the last time I checked.
The one thing I would like to see addressed and changed is the out of bounds players on operations (defenders) being able to camp out and not be gotten to.
Get your own server or a bunch of friends together to play your way or make your own game. Either way you have zero say in how others play their game.