I just played 3 games. And right off the bat I see that this mode is heaven for the players that only care about KD, and don't care about the playing the objective, and/or winning.
The supply drop capture zones are tiny, and are completely in the open. So it forces the PTFO players into a tiny killbox that is completely exposed. Leaving them wide open to snipers, LMG's, and mortars. Of the 3 games I played this morning (mind you, these were the first times I've played any of these maps), I had very few kills but in 2 of them I was top (or near the top) of the leaderboard in score, because I was on the drops capping all the time. Meanwhile there were lots of players (on both teams) that never once moved into the cap, just sat back racking up kills - they would end up with very high KD's (which I'm sure made them very happy).
I'm sure some will say "it's no different than any other mode". And that is true to a degree. But the tiny cap zones, and being completely exposed makes this totally different.