Thanks for the feedback. Other people on Reddit have shared similar experiences. My server managed to run for multiple hours last night, but then it had to catch the 64/64 bug. So if the crashes aren't going to get you, the other bug will. lol. Considering how long EA has known about these bugs and so far haven't fixed them, I'm getting a feeling that perhaps they don't have the ability to fix them. Not sure why but you'd think they would have addressed them by now if they had the capability.