BetaFief Member

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BetaFief
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Member, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1
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Comments

  • the ultimate problem with almost all the mechanics in battlefield games these days; when you really think about it, is that there's too many people to please, not enough leeway in terms of server options. (and no mod support to experiment/truly atte…
  • MONEYPYR0 wrote: » Very well thought out, and well presented, but here's my main issue. There's no Engineer class anymore. There isn't a dedicated Repairman anymore, since the repair tool has been repurposed to the Support class, and I can b…
  • plane controls and interface needs to be altered to better suit flight... -why does "freelook" lock my keyboard or flightstick controls? that means I can't track a target while changing direction. -why aren't there enough indicators/interfaces tha…
  • ragnarok013 wrote: » BetaFief wrote: » ragnarok013 wrote: » BetaFief wrote: » the problem with BF:V-BR is that it's attempting to chase after trends like BR, rather than creating the tools/environment necessary for starting them. By…
  • TropicPoison wrote: » BetaFief wrote: » TropicPoison wrote: » If it makes it take longer to throw it with that sort of animation then no, but if it's the same speed as it is now I would support it. isn't this one of the many causes/…
  • TropicPoison wrote: » If it makes it take longer to throw it with that sort of animation then no, but if it's the same speed as it is now I would support it. isn't this one of the many causes/contributors to grenade spam? yeah I know that …
  • ragnarok013 wrote: » BetaFief wrote: » the problem with BF:V-BR is that it's attempting to chase after trends like BR, rather than creating the tools/environment necessary for starting them. By which I mean stuff like "Mod support", "editor…
  • on all honesty I think DICE/EA made a massive mistake around the launch of either Bad Company 2 or BF3 for the PC. That mistake was trying to "automate" everything (via anticheat measures like fairfight, and other statistics-based systems), rather…
  • the problem with BF:V-BR is that it's attempting to chase after trends like BR, rather than creating the tools/environment necessary for starting them. By which I mean stuff like "Mod support", "editors", etc.. for the PC version at least. Becau…
  • as far as I'm aware Black Ops 4 has a single, very real, advantage over Battlefield: V.. the only thing that I think makes it worthwhile to look at it really. Black Ops 4 has the capability to support mods (though that's mostly in terms of hearsay,…
  • staryoshi06 wrote: » BF1 had less weapons if you don't include the tanker/pilot ones. BF1942 had 10 weapons (and no garand, might I add) I thought I remembered there being a Garand and a Type-4 (which was basically a Japanese Clone of the …
  • VincentNZ wrote: » Well I did not enjoy the game, although the beta was more fun the alphas, but that comes down to be able to play with one mate. The pure gameplay is nothing that excites me. The initial sales should not be too much of a concern,…
  • Gforce81 wrote: » I'm on the fence, and won't commit any concrete opinion until the retail game is out With that said, I can see the issue from both sides. DICE has been fielding complaints about BF1 for over 2 years now, how "easy" and "casual…
  • Don_en_Ad wrote: » Rising storm 2 vietnam best game to prepare for Battlefield V yep, great way to develop that paranoia and eyesight; Though the shooting and movement mechanics might instill habits that are bad for battlefield depending i…
  • the bigger problem I've noticed (with BF:1 and BF:4) is that the maps/content gets old really quickly. With BF4 this was because a lot of the maps were apparently designed for 7th generation consoles (Xbox-360 and PS3), in addition to the relativ…
  • WinterWarhurst wrote: » There's no spotting in hardcore mode in BF1, and guess what, nobody uses mortars! I think that's largely because the Mortars in BF1 are balanced around spotting being a thing. So when there's no spotting, the shortco…
  • CrazyGI1998 wrote: » In Battlefield 1, there’s a gamemode/Server option called Standard Issue Rifles. It’s my favorite part of BF1 and I always try to find a server with it enabled. I just got to thinking, what if this mode/option was implemented …
  • DeadlyDanDaMan wrote: » Um, what happens when you get a squadleader that's a complete moron, or is a troll? What then? Yeah, you didn't think this through too well, did you? You quit that squad and either make your own or go to another.. I…
  • Callahan44er wrote: » In theory i think i would like it. But with todays playerbase? Most squadleaders dont give orders,most players rush in,doesnt matter if theyre the last one alive. Its the same problem as with limited ammo and health,i think …
  • Foot_Guard_Tomei wrote: » Slight modification of yours... Assault-ARs and SLRs Anti-tank-AT rifles/AT launchers (no primary weapon, secondary for self-defense) Medic-SMGs Engineer-Shotguns Machinegunner-LMGs/MMGs Spec-ops-Suppressed SMGs …
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