Explosives should be nerfed against armour but buffed against infantry it is a bit of a joke atm. Like all the people complaining about tanks not push up on the objective on the battle of Hammut. The major issue is that tanks are ¯\_(ツ)_/¯…
The retreat window needs to be extended on the second phase as it is way to far to fall back to the second objective from the first, even more annoying when you are in a tank and get killed about 10 metres from the base
Wow DICE are breaking things left right and centre it is amateur hour. They should really consider testing things before releasing them as most of the stuff they release either breaks something or destroys the balance of the game.
TBH I think the archer does more damage and I agree with it being OP, starting with 30 rounds in the stock tank which also has decent speed seems a bit over kill. Also is incredibly powerful on the second day of Hannut.
Played on 4 different servers yesterday afternoon and came across 4 obviouse hackers and possibly 2 to 3 sus players. Also I have been told by a friend that EA has broken Fair fight so seems like a lot of these obvious hackers are having free reign.…