DogRoyal Member

About

Username
DogRoyal
Joined
Visits
578
Last Active
Roles
Member, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, Battlefield V
Points
55

Comments

  • I really wish you would make factions and faction specific weapons. I mean, you have all the ingredients and it would enhance the WW2 feeling multible times. Even as it is each faction would still have at least a couple guns of each type in each cla…
  • Rex_Holez said: To me BF2 set the standard of what a BF game should be. 6 man squads, commander giving orders, dropping supplies, using the UAV and artillery to help flush out flags for the squads. Large maps, and lots of them allowing multiple…
  • I currently go with and recommend Medic: close range M1928A1 (Thompson) or for a bit more range it is MP34 Assault: Sturmgewehr 1-5, the starter-gun. It is very underestimated IMO and viable both for some range and close up fighting. Support: Lew…
  • onanistor said: Make flag captures, three times the points. When the camping proners get low scores they will have to change and adapt, to the new score system. And I do not work for DICE. I shake my head, Everytime I see, camping veh…
  • Twisted Steel, Arras and Devastation I enjoy the most
  • 1. Twisted Steel 2. Arras 3. Devestation 4. Panzerstorm 5. Rotterdam 6. Hamada 7. Aerodrome 8. Narvik 9. Fjell
  • StormSaxon wrote: » Lol. Unknown. The Norway campaign is well known to anyone who knows even abit about WW2. Africa was the MAIN theatre of combat for most of 1940-41... until the Germans invaded Russia. 150 000 German casualties. 350 000 It…
  • M_Rat13 said: Honestly it'll probably be a 'hidden gem'. The community won't bother with it becuase of the small mag, but those on YT will sing it's praises, and talk about how good it is. Which sadly yes, might give it a nerf. Personally,…
  • Good improvement indeed but the gun is still next to useless as you are so extremely exposed. why not at least put up a coulpe of plates like on the Humwee in previous titles. where the top of the head could be seen from the front and the full back …
  • Play a couple or more times and around 3 hours per session a week. Still the best game out there and also the only one I play. I enjoy it very much even if it has some bug-issues and irritating details that I would like changed but thats nothing new…
  • Medic class needs more ranged capability with carbines. Especially on the larger maps where most encounters are medium range the smg's are useless. At the same time medic has no vehicle counters and with squad revives you would be crazy to play medi…
  • Gravlar_SN9 wrote: » 20 in a round on frontlines Hamada, easy when it goes into the mega long back and forth. This. I had one of these rounds recently. Objective areas are huge and if the teams are just somewhat even then you have plenty of…
  • MGs on tanks and transports should be controlled from internally as in previous titles (and as it already is in the Sturmgeschütz!). If for some reason internaly controlled is deemed OP then please introduce some sort of protective shield so only ba…
  • I personally really like what they did to spotting in BFV. I can’t count how many enemies I have killed in BF1 just shooting at a random dorito, and you were not in doubt when you had been spotted yourself as hell wad raining down on you. I like it …
  • parkingbrake wrote: » DevilsBathtub wrote: » Play two or three times a week and still loving it. Cant get enough of panzerstorm, great map. Had a few games of BF4 last week, movment feels restricted. Gunplay is good. But i really just wen…
  • parkingbrake wrote: » CHAMMOND1992 wrote: » The drip feeding is only happening because the game is behind. Take everything the same except that we all paid for premium. Here's what changes. 1. A vague road map which only shows a theme and n…
  • TheyHaveScissors wrote: » DogRoyal wrote: » SirBobdk wrote: » Played around 10 maps to do the tow. I'm not impressed. The gameplay becomes very cluster and most players were more or less playing TDM and not Rush. BC2 had maps designed fo…
  • I made it through a handfull of games and I'm not touching it again. It was a horrible experience. Not going to bother finish the TOW assignments. Maps too small/poorly designed. M-coms too close. Ticked count too low. Artillery-thing spam annoyi…
  • SirBobdk wrote: » Played around 10 maps to do the tow. I'm not impressed. The gameplay becomes very cluster and most players were more or less playing TDM and not Rush. BC2 had maps designed for rush. Huge maps and good distance between m-coms. …
  • Please let players spawn with full ammo capacity! It is just irritating that you have to run past a supply box or rely on a nearby support to top off right as you spawn in. Absolutely no point in that and adds nothing but fueling some players dislik…
Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!