While I 100% agree with that (too costly to develop up-to-date anticheat), I'd still like to ask:(Quote)
And also, we still remember back in BF4 players can host third-party servers for ALL gamemodes, and even when FF / Punkbuster fails to…
Yep, the points in the first map do get rewarded, it's just the display screen that causes so much confusion.
Last night as defender I got somewhere around ~30k defending Bullroom Schitz until a hacker showed up, because of him only got 300…
Could you please do humanity a favor and sign up for some psych experiments? Pretty sure after interviewing you they'll be able to figure out a way to detect a psycopath 100%, shameless cheater.
In fact, given how the rounds on Verdun begin these days, it'd be better if it's "Be fast & aggressive RIGHT AT THE VERY BEGINNING for the 1st sector".
Once the defenders are fully entrenched in in the 1st sector, it's near i…
If it's true, my condolences.
I've seen some ppl posting screenshots elsewhere showing they had teammates w/ negative -8000 or something similar on their team, and nobody had any clue how that happened. If it's a glitch then that makes sense.
And the point others have been trying to make to you thus far is that ALMOST ANY OTHER TANK can help your team BETTER THAN YOUR MORTAR TRUCK.
Just so it is clearer:
St. Chamond, A7V, Mark V:
>Frontline firepower support for infantry
Wait, how did I forget to mention this dead serious, truth-revealing image :D ?
(taken from https://www.reddit.com/r/battlefield_one/comments/8gq0xn/where_the_hell_is_kaiserschlactbeyond_the_marne/)
In general, I'd say winning Galicia as attacker requires good Putilov drivers, good pilots, and TONS OF smokes. You need at least two of these three (unless the Def team is weak).
However, regarding your pic,(Quote)
Noticed those 150s on the Def s…
It does have unique playstyle and overwhelming firepower (and I absolutely love it for that), esp the Scout & AT variants, but is in no way overpowered.
You can easily take it down w/ 2 assaults in CQC, or kill it with just 1 strafing run on an …
Assuming its conquest we talking about, as soon as the round starts your team needs to have cavalry / tankers / ppl driving the motorbikes or light armors rush to the farther flags and start capping, and others have to follow.
If 80% of the team clu…
Yes like @DonSharkito said cavalry is in a great state now. Its 1895 rifle (2HK at short-mid distance, 1HK if headshot), 2 AT nades, its high HP, its ability to quickly self-heal all make it really formidable if used right. You don't always (or ever…
It must be fun to bait responses by singing the praises of Mortal Cruck, aka the Healthy People's Wheelchair.
In a word,
These may not be huge problems on Conquest or on Ops Def, but enough to strangle even a decent attack team on Ops.
In fact, Volga River beats Galicia for me as the most stupid operations map r/n.
Just finished a round where our team were literally fighting like lions and still get fk'd up at the A flag, 2nd sector.
And of course, this plus the fact tha…
Agree with OP on the fact that the last sector can be very very difficult.
But the last sector on the last map is always supposed to be the hardest (w/ exceptions tho, e.g. Verdun's last is way harder than Fort Vaux's), same for Brusilov Keep.