Skill4Reel Member

About

Username
Skill4Reel
Joined
Visits
427
Last Active
Roles
Member, Battlefield 3, Battlefield 4, Battlefield Hardline, Battlefield, Battlefield 1, CTE, Battlefield V
Points
294

Comments

  • Battlefield 1 was a hugely popular game despite many of it's shortcomings?  Yes.  The were, and still are several issues with Battlefield 1, but it has always been a quality game.  I was one of several people on these boards voicing my opinions abou…
  • I remember playing a conquest match on Amiens a few years ago that was so darn good, and the only reason it was as incredible as it was is because there were platoons scattered throughout both teams.  How many times have you been in a…
  • Battlefield 1 has much better maps and superior visibility.  So...yes.  BF1 is a better game to me based on these two things.     
  • No thanks.  I didn't want this in Battlefield V either. 
  • It is possible to be a team player with the microphone on or off.  The person simply has to want to be a team player, and that is the problem.  Most of the people playing Battlefield seem to not want to play on a team even though that…
  • Team work has nothing to do with the amount of players that are on a server.  disposalist already said it.  Two good teams of 32 playing against each other is amazing.  I keep saying it over and over on these boards in hopes that DICE is listening, …
  • Yes. Tto express disinterest in BFV in hopes that anyone on the dev team cares enough to take the next game in another direction.
  • It sits on the shelf with my other games, and it has "Battlefield" in the title.  However nothing about BFV motivates me to want to play it.  I can definitely relate to this sentence as I've purchased BFV the week that it released and have a…
  • Skill?  You weren't there when Frontlines was introduced.  I was, and all I remember was just as many crappy players running around and hiding all over the map when the objectives are clearly highlighted, and the people on those teams that wer…
  • No.  Large scale team based warfare is what attracted me to this series long ago, and is still the reason why I play the games.  The focus in my opinion should be on improving the experience in the large game modes by focusing on platoons and reward…
  • @SirBobdk You are correct, sir.  Private servers did help in this area.  Only I think it is time for the devs in this series to take a more active approach to promoting team play and also solving the team balance issue in their series all at the…
  • If people actually play to win and care about helping their team do so.  That is how we get good matches.  The key should be getting these people in servers together all of the time so that the good matches don't occur so infrequently.  That i…
  • Draw vets back?  Battlefield V never had me.  I could never get into it.  In my opinion it is time to focus on the next game, and I can say this with certainty.  If the next game does not have a platoon focused ranked area for the large game modes w…
  • The maps aren't fun to play on.  Especially compared to Battlefield 1.  Also where is the in game platoon focused environment where wins actually matter?  The 64 player game modes are amazing to play on a server with two teams that seem to be equall…
  • Snipers only ruin the game if you are unlucky enough to be on a team with multiple squads of them.  Most of them can't defend objectives and won't make any effort to get into the capture/defend area to reclaim them after they are lost.  Which means …
  • I agree as I still do not have anything close to a favorite map in BFV. 
  • Oh, but slowdown without tracking does work.  We saw this in the Bad Company series, and even if I am wrong and the tracking with slowdown assist was still there in that game.  It was still unnoticed.  I have always said that the key to good ai…
  • I know slow down is aim assist.  That is why I called it slow down "assist."  What doesn't make sense, and what continues to not make sense about slow down assist in these games is how it still yanks and pulls the aim towards tar…
  • I have always played with auto aim off, and with slow down assist on.  My problem as I've stated in the previous post is that there are still too many issues in these games where aiming with the controller never feels natural.…
  • If dual analog controllers are what the people playing and the developers mostly want to stay with, then I think that the goal for aiming with these devices should be to make it feel as natural as possible.  The auto tracking in Battlefield currentl…
Avatar

Howdy, Stranger!

It looks like you're new here. If you want to get involved, click one of these buttons!