I dont understand why that wasnt in the game in the first place. I guess maybe if you're all capped then you cant just blow people up in spawn.
Maybe just vehicles and only when there are other caps available to spawn on?
I'm up to 42 primaries at 10 stars. I've added the Selb 1916 Marksman, Veterli Vitali Carbine, and Madsen Storm to the list. Currently at 827 kills for the RSC SMG Optical. And then the next one is the 1916 Optical.
For a newer player, ease of use is important.
For me personally, I will always have a soft spot for this gun. It was the gun that when I started using, the game instantly clicked for me. I attribute most of my early time playing and having…
By cheapest I mean easiest to use. It's almost the Hellriegel of the medic class. Maybe the Federov edges it out.
Low recoil, higher mag size, quick reload but extremely inaccurate. Sounds like an easy gun to me
People love to hate on the Sweeper, but ease of use cannot be denied. The full auto and lower recoil are great for a beginner and real cheesy for veterans.
Sure the hipfire on the trench and overall accuracy on the factory are better in more skille…
Never mind. I take it all back. Today might have been the most lopsided stretch of games I've ever been a part of.
We played 5 games of Operations, 3 attack, 2 defense. In the 3 offense games, we didn't lose a single Battalion through Oil …
Yeah but skill score only takes into account the previous 20 games or so. And HEAVILY relies on SPM which can be misleading. Support players usually have a higher SPM just by virtue of ammo ressupplies. TDM players have a very low SPM due t…
I've actually been seeing the opposite. I alot of really close games. The score would suggest the teams are balanced.
Of course the way the game balances the teams it's usually our squad of 4 or 5 from our team trying to carry the rest of the 27 pl…