I installed the new GPU driver today and played 2 hours. I just turned off DLSS and DXR.
I think the best visual quality and FPS experience for someone with a 2080Ti and a 4K monitor such as myself is to avoid DXR and DLSS entirely. The higher FPS …
I saw in another thread that BFV can't handle any GPU overclock. I applied default GPU settings and I just played a 35 minute round with no crashing.
My GPU OC worked in every other application including BFV before this weeks patch.
DICE laughed at mGPU in an interview about Ray Tracing. They are clearly focused on other items at the moment. I doubt they'll fully implement it. By the time they do, if ever, they'll already be onto the next game.
This is a different issue. Please start a different thread.
OP, I have the same issue.
Faulting application name: bfv.exe, version: 22.214.171.12423, time stamp: 0x5c05ac27
Faulting module name: KERNELBASE.dll, version: 10.0.17763.134, time s…
By that metric you and nobody else have anything to contribute to this thread as the latest update lacks mGPU support and NVIDIA is only focusing on DXR in their latest drivers.
As creator of the thread, I should just delete it.
NVIDIA and DICE only care about Ray Tracing right now. They have been putting all of their efforts into fixing DXR and clearly don’t care about SLI.
That’s rather telling about the future state of SLI considering this is an NVIDIA sponsored…