So far my favorite of the pacific maps. Yes even Iwo Jima.
I’m mainly an infantry player, and I like maps with choke points and lots of cover.
I mainly play breakthrough, but this map plays very well on conquest.
We’ll see how this map holds up aft…
Hamada. What a boring map.
The flags are forgettable.
Too large, and the games feel like they lack focus,
Compare to Iwo Jima which is just as large, but the map has focused routes, and flanking opportunities.
Big maps are fine when done right. Iwo…
The recoil on this gun seems non existent.
The amount of heads shots I land with this gun has to be more than any other SMG.
I can see them introducing more recoil, especially horizontal, right now it’s so easy to control.
Maybe remove one of the h…
I enjoy Jackfrags content, but this isn’t exactly a good example due to a few reasons.
Not all his subscribers even play BFV.
Because Jackfrags doesn’t like the update , it would be easy to convince a person who’s never played BFV to down vote the …
It’s depends on your playstyle, but generally a slower TTK puts more emphasis on accuracy and headshots.
For example take COD Modern warfare. Extremely fast TTK.
This is very newb friendly.
Anyone can hide in a corner, ADS a doorway and in…
This is a game. With classes and weapon variety.
If Boltactions struggle at CQC than Yes. SMGs should struggle at long range.
Medic is my 2nd most played class, and the SMGs are fine. Just hit headshots.
Update is a good step in the right direction, it’s not perfect, but it was needed.
The angry minority, who always think they are the majority 🙄
They’ll get used to it.
Besides the developers already said the next patch will bring the TTK in the mi…
I agree 100%
Firestorm was poorly handled right from the beginning of it's conception.
Whenever those EA suites got together and wanted to cash in on BR craze, they completely missed the point.
It should of never been a paid BR.
BR only works well w…
I think it's fine.
I prefer a TTK that encourages accuracy and aim, my gripe with the old BFV weapon balance was the weapons being too effective at Range, This patch is exactly what I wanted.
Take COD Modern Warfare TTK for example
It's so fast, i…
I tested most of the SMGs and they felt fine.
I noticed a few extra bullets outside of 30 meters or so, but It’s easy enough to adjust my playstyle. When you play in the intended ranges the TTK feels fine.
Biggest change for me was the spec tree ch…
I find in funny they are changing the TTK because people use weapons beyond there intended ranges, and yet you have stupid assignments like get 25 kills per round with the Mab past 30meters.
So many of these assignments go against the inte…
Yes that is true, but you’re not taking into account Rate of Fire
A simple example. Let’s say the STG took 2 bullets to kill with a rate of fire of 500. Now the new values got adjusted to 4 bullets to kill and ROF increased to 1000 the TTK…
Dice has never said the TTK is changing. All they said was “damage over range” and “bullets to kill” is changing
We know they are looking at ROF, Recoil, and velocity values.
TTK isn’t just based on Damage and BTK.
I’m all for trying out this new u…