olavafar Member

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olavafar
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Member, Battlefield 3, Battlefield 4, Battlefield, Battlefield 1, CTE, BF1IncursionsAlpha, Battlefield V
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Comments

  • (Quote) 
Lol, I'm one of those flying through the bridge. I still do it almost every round I play on that map. The odd thing is that I never have been in a game where I see anyone else do it (Might be because it is a high risk no reward in t…
  • (Quote) 
I think you are onto something here. Not connected to recon limits but I actually think it could be a good idea to have a very slow (or none) flag ticket bleed at the beginning of rounds (first few minutes perhaps). They tried the o…
  • (Quote) 
This is a really good point. I might consider buying a nice skin at some point but as long as I miss a single gold plate I will not ever buy one for sure and there are gold plates I'm fairly convinced I will never get.
  • (Quote) This does not work really. One would either start with 0 in both teams and then nobody could ever pick recon or start at any number and the number would eventually get to zero. Even if it would work (by some additional tweaks and added comp…
  • The 'problem' is not the class, it is the players. If one like to snipe, one will find a way to do so no matter what limitations are put in place. StG is for eample, in many situations, a better sniper rifle than any bolt action rifle. There are ba…
  • (Quote) 
Oh dear. Well, if they touched Mastery VI (which the note is indeed about) or not, I cannot say as I'm still on Mastery V (and not using the MAB atm). So, they did change the TEXT of Mastery V to match the code. It used to say 'in a…
  • THIS ONE! Corrected the MAB 38 Mastery VI completion requirements  I normally refrain from calling the devs lazy but in this occasion I actually think they were. It was quite obvious the text was right in the original assignment and the conditions …
  • True 'in round' balancing is really really hard to solve, there are just too many restrictions on the problem so mostly in any single game it has no solution. Having said that, between round balancing should be improved. Rounds should preferably st…
  • Not setting orders are already demotable, not using the req points not. Last part is tricky though as it might be that the squad leader cannot quickly get into a good position for launching a V1 or artillery strike. Such a voting could be kind of tr…
  • Goldplated and mastered (gold dog tag) all the shotguns, they are all among the easier guns in BFV. I never bothered with slugs so I have no idea whteher these are good or bad but the buck shots are as good as in any other BF game. Sometimes a bit i…
  • Imo if you can get there without any kind of external software it is either OK or it is a bug. It should, in my mind, not be regarded as cheating. The only thing to report here is that it can happen, then DICE will have to decide to change the map o…
  • (Quote) 
Just as a note, player who ads with LMGs are not animated like they do (as it used to be before BF1). Only the one shooting knows they are ads all others perceive them as hip firing. Any kind of ADAD movement should have a signific…
  • Not really as I do not care much about those stats anyway. Indirect fire in any shape or form should not be in the game if you ask me. V1/JB2 and arty strikes are hitting people playing objectives and benfits those who do not. Mortars would be the …
  • I suspect it has some sort of matchmaking based on some kind of skill value. Why? because if I quick match it simply does not put me in any server with room. Instead, it seems to 'think' about it a bit and sometimes even put me on queue. Thus, I nor…
    in Skill checker Comment by olavafar July 9
  • For me and all the others in my gaming community we hade severe lag of basically everything most of the time when playing this map. Everything was going some 5-15% slower (finger in the air estimate). It was not the server as such as all the other m…
  • (Quote) 
It does not work like that in most companies that requires somewhat skilled and specialized personell. You cannot just stop paying some employees to hire new ones with other skill sets for that money (and I can imagine the startup f…
  • (Quote) 
Agree, this was the most 'clean' FPS gaming experience I've ever had.
  • (Quote) 
There are at east two flaws in this argument: 1) It is not like they do not work while the game is running. 2) What in your previous experience makes you believe the number of bugs would go down instead of up?
  • Can't say I noticed the difference. I got the same amount of kills with them as I usually do. Maybe even some more as I had a lot of double kills yesterday, maybe because it appeared to just be smarter to place them further apart...
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