There is still spread and recoil to deal with when you ADS. The real thing gas does is force enemies to do something they don't want to do, and that's why I love it.
If pistols sucked,… (View Post)
If 3+ enemies are paying attention to you at shotgun range, you aren't going to kill all of them with a steady stream of shots with pumping animations in between. You'll be dead first. Yo… (View Post)
If the fight involves one side AGGRESSIVELY trying to overtake a position, nobody is getting revived more than once, if that. There are no "trains", only medics that take a risk by putting their gun … (View Post)
I'm with you on the vehicle restraint. I'm a huge fan of maps that restrict tank choices to ONE type. When players have a choice, you get situations where one side has two Heavy Tanks and… (View Post)
There are TONS of maps/parts of maps where it's pretty easy to avoid long range fights and arrange for engagements at Assault's ideal close range.
For the other times where mid/long fights are una… (View Post)