Home THE ENGINE GAMES NEWS JOB OPENINGS THE ENGINE GAMES NEWS JOB OPENINGS

Rendering Battlefield 4 with Mantle

In this technical presentation from Game Developers Conference 2014, Johan Andersson shows how the Frostbite 3 game engine is using the low-level graphics API Mantle to deliver significantly improved performance in Battlefield 4 on PC and future games from Electronic Arts. He will go through the work of bringing over an advanced existing engine to an entirely new graphics API, the benefits and concrete details of doing low-level rendering on PC and how it fits into the architecture and rendering systems of Frostbite. Advanced optimization techniques and topics such as parallel dispatch, GPU memory management, multi-GPU rendering, async compute & async DMA will be covered as well as sharing experiences of working with Mantle in general.

Related News

2024: Year in Review

Electronic Arts Inc.
Dec 20, 2024
Electronic Arts (EA) 2024 was a year of groundbreaking experiences, impact in our communities, and building connections.

Take a break with EA this holiday season

Electronic Arts Inc.
Dec 18, 2024
EA has you covered for your holiday break, from cozy games like The Sims 4 to fast-paced action in Apex Legends.

A Year of Innovation at EA SPORTS

Electronic Arts Inc.
Dec 13, 2024
A closer look at some exciting innovations and tech advancements from this year’s EA SPORTS game launches!