Home EA SPORTS UFC 3 Logo Gameplay Career Mode 5 Star Fighters Soundtrack Accessibility FIGHTERS Striking Offense Striking Defense Ground Offense Ground Defense Stamina and Health Submissions NEWS COMMUNITY Gameplay Career Mode 5 Star Fighters Soundtrack Accessibility FIGHTERS Striking Offense Striking Defense Ground Offense Ground Defense Stamina and Health Submissions NEWS COMMUNITY

UFC 4 Health Tips & tricks

Learn how to improve your skills in UFC 4

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Body Damage

Land strikes to the body to drain your opponent's Body Health. When fully drained your opponent will suffer a body knockdown. Body Health can recover during the fight and between rounds but at a slower rate than Head Health.

Head Damage

Land strikes to the head to drain your opponent's Head Health. When fully drained your opponent will be knocked down. The damage you inflict on that final blow, relative to how much health your opponent has left will determine the severity of the knockdown. Head Health recovers automatically when your fighter can avoid head strikes.

Recovering Damage

Damage will recover automatically to a threshold at a pace which is affected by your Recovery attribute. The threshold is affected by the amount of health events or damage your fighter has sustained. If this threshold is very low, your fighter is susceptible to being KO'd or TKO'd.

Health Events

Each Head Health event will make future health events more likely and more severe. If you get rocked multiple times on your feet, it might be wise to switch up your gameplan away from striking.

Leg Damage

Leg Damage recovers the slowest of all damage types. Hitting your opponeng with Leg Kicks can easily cause a Leg Health Event once enough kicks are landed, but don't overuse Leg Kicks as it is also very easy to Check a Leg Kick (See Striking Defense - Checking Leg Kicks).

Block Damage

Block Damage accumulates the more strikes you block in a row. When your Block Damage reaches critical, your Blocking strength is greatly reduced to the point where some shots will get through your block. This reduction in Block strength is controlled by your Blocking attribute.

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