Rendering & Lighting
We are working on ways to make it easier for artists to light and render realistic 3D scenes and objects using ray tracing, AI-assisted tools, and other technologies.
Recent Publications
Coverage Bitmasks for Efficient Rendering Algorithms
SEED
Nov 29, 2023
End-to-End 3D Face Reconstruction From Single Images
SEED
Oct 11, 2022
EGSR 2022: Spatiotemporal Blue Noise Masks
SEED
Jul 13, 2022
Latest News
Frostbite Presents at GDC and SIGGRAPH 2021
Frostbite
Sep 2, 2021
SEED at SIGGRAPH 2021
SEED
Aug 10, 2021
Discover Frostbite’s Quad Mesh Simplification
Frostbite
Mar 13, 2021